/*
 * Copyright (c) 2016, 2017, 2018, 2019 FabricMC
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package net.fabricmc.fabric.api.client.texture;

import net.minecraft.resource.ResourceManager;

import java.io.IOException;

/**
 * Implement this interface on a Sprite to use a custom loading process instead
 * of the default (loading a .PNG).
 */
public interface CustomSpriteLoader {
	/**
	 * Load the sprite.
	 *
	 * @param manager  The resource manager.
	 * @param mipLevel The mip level for this sprite atlas.
	 * @return true if the sprite should be added to the atlas, false otherwise
	 * @throws IOException
	 */
	boolean load(ResourceManager manager, int mipLevel) throws IOException;
}
